cgl.plugins.unreal_engine.tasks package

Submodules

cgl.plugins.unreal_engine.tasks.anim module

cgl.plugins.unreal_engine.tasks.anm module

cgl.plugins.unreal_engine.tasks.cam module

cgl.plugins.unreal_engine.tasks.cfx module

cgl.plugins.unreal_engine.tasks.cth module

cgl.plugins.unreal_engine.tasks.grm module

cgl.plugins.unreal_engine.tasks.lay module

cgl.plugins.unreal_engine.tasks.mdl module

cgl.plugins.unreal_engine.tasks.set module

cgl.plugins.unreal_engine.tasks.shd module

class cgl.plugins.unreal.tasks.shd.Task(dcc='unreal_engine', task='mld', path_object=None)[source]

Bases: SmartTask

get_msd_data(path_object=None)[source]

creates the msd dictionary for the task being called. This is used at publish time to get the data to be wrtten to the .msd file. :param task_name:

cgl.plugins.unreal.tasks.shd.attach_materials_to_model(model_path, materials_folder)[source]
cgl.plugins.unreal.tasks.shd.create_material(shader_destination, material_name)[source]

cgl.plugins.unreal_engine.tasks.tex module

cgl.plugins.unreal_engine.tasks.world module

Module contents